> For the complete documentation index, see [llms.txt](https://wiki.sempermc.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.sempermc.net/core-gameplay/pvp-and-combat.md).

# PvP and Combat

SemperMC is a competitive server. Entering combat means accepting the risk of losing equipment, position and hearts.

### Combat Tagging

When you damage or are damaged by another player, CombatLogX may tag you.

While tagged:

* Do not disconnect.
* Teleports and commands may be restricted.
* Leaving can create a punishment NPC or count as a combat loss.
* Safe-zone entry may be blocked.

Wait for the combat timer to expire before logging out.

### Preparation

Carry:

* A shield.
* Food and healing.
* Blocks.
* A water bucket.
* Spare arrows when using a bow.
* Only the equipment you are prepared to lose.

### Relics and Set Abilities

Custom equipment can change a fight:

* PvP idols generally belong in the offhand.
* Custom weapons belong in the main hand.
* Armor-set active abilities require the matching set and their listed activation.
* Cooldowns prevent repeated ability spam.

### Fair Play

Forbidden combat behavior includes:

* Hacked clients.
* X-ray.
* Automated combat.
* Duplication.
* Packet or desync abuse.
* Claim-protection bypasses.
* Deliberate exploitation of plugin bugs.

Report suspicious behavior through Discord rather than starting a public argument.


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